Terraformers Independence v1 7 90-I KnoW
Terraformers Independence v1 7 90-I KnoW | GamesPC | 1.44 GiB
Genre: Strategy
Developer: Asteroid Lab
Publisher: Goblinz Publishing, IndieArk
Release Date: 16 Apr, 2026
Steam URL: https://store.steampowered.com/app/2779060
In this Terraformers DLC, Martian factions vie for power over the Red Planet. Will you align with the knowledge-driven Scientists, the profit-focused Industrialists, or the idealistic Humanists striving to build a flourishing second home for humanity?
Description:
In this Terraformers DLC, Martian factions vie for power over the Red Planet. Will you align with the knowledge-driven Scientists, the profit-focused Industrialists, or the idealistic Humanists striving to build a flourishing second home for humanity? Maintain a careful balance: allow any one faction to dominate, and Mars may slide into autocracy, a dangerous path with far-reaching consequences. How will you shape Martian politics and guide the Red Planet toward independence from Earth?
Features
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Align cities – When founding a city, assign which faction should lead its local government. There are 3 factions to choose from, with a total of 21 different policies to shape your city’s focus. The better your cities are developed according to a faction’s goals, the more influence the faction will acquire.
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Form government – When a faction acquires enough influence, they will take a seat in the Martian Government. The distribution of seats between the various factions determines whether you’ll become a democracy, an oligarchy or a dictatorship.
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Use faction perks — There are 50 Mandates in total, divided into five tiers. When a faction gains a seat in government it’ll grant one of these perks, providing a powerful one-time effect.
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Gain independence – Earth controls all Martian government seats at the start. Every seat that a Martian faction takes from Earth is a step towards independence.
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Leadership – Lead your Martian society in different ways with 4 new leaders. Invest in your leadership by increasing the amount of leaders that are proposed per term, or even increase the number of skills your leaders can use per turn.
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Events – Shape Mars’ political fate through 11 new events.
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Projects – Focus on leaders, government and factions with 12 new regional buildings, 4 new city buildings, and a new technology.
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Landmark – Find a newly added powerful landmark of which there’ll be only one on the planet.
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Scenario – Try to achieve independence from Earth in a new, longer scenario.
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Music – Accomplish all of this while listening to a new music track.
Keywords: Terraformers, Independence, KnoWDownload from Nitroflare
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