Easy Red 2 Update v1 29 NSW-SUXXORS | GamesNin | 3.34 GiB
NFO:
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| - P R O U D L Y P R E S E N T S - |
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: :
| Title : Easy Red 2 (Update v1.29) |
| ------------------------------------------------------------------- |
| |
| Publisher : Corvostudio di Amadei Platform : Nintendo Switch |
| Developer : Corvostudio di Amadei Origin : eShop |
| Genre : Simulation / Shooter Title ID : 010026F0153C2800 |
| Date : August 2026 Format : 36x100MB / NSP |
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:_________________________________________________________________________:
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| Summary |
| ------------------------------------------------------------------- |
| |
| Fight massive WW2 battles between infantry, armored vehicles, |
| tanks, cannons and planes with realistic weapons and squad |
| management on fully destructible open world maps. |
| |
| Easy Red 2 is the game for those who know just what they want from |
| a World War 2 shooter: simulation in weapons and mechanics, |
| historical accuracy in battles, and expansive maps leaving room for |
| large-scale infantry and vehicle combat alike. |
| |
| Fronts of War: |
| |
| In Easy Red 2, you will be taken to both the European and Pacific |
| fronts of the war. On the European front, you will be taken to the |
| shores of Anzio, Italy- working your way towards the bombed peaks |
| of Monte Cassino. You will also be taken to Kos- the Greek island |
| invaded by the Germans in 1943. In the Pacific, you will go to |
| Kwajalein- the Japanese-occupied island invaded by the United |
| States Marine Corps in 1944. |
| |
| Simulation and Immersivity: |
| |
| That's what we want for Easy Red 2. We want the player to feel a |
| hint of the real emotions, thoughts, and sense of adrenaline rush |
| of the battlefield. Around the player will be a fury of explosions, |
| gunfire, devastation, orders, and yells from those around them. The |
| player will be rewarded not for his kills obtained, but for his |
| strategic prowess and survival skills on the field. |
| |
| Large battles and historical locations: |
| |
| All campaigns take place in large open-world maps that are |
| reproductions of the real locations of historical battles, with the |
| plans and layout of the battles faithful to events that have |
| historically occurred. |
| |
| Squad-based Gameplay: |
| |
| No one fights alone. A good, hard-earned victory requires a good |
| hardened team- so jump in as the squad leader, the medic, or maybe |
| the radioman. You'll always have a job to do within your squad. |
| |
| - In our levels, we particularly focused on creating dynamically |
| occurring sub-objectives that differ from the main mission |
| objectives. For example, while the main objective of the greater |
| team may be to conquer a specific area, a sub-objective could be |
| requesting a tank to clear its way from an anti-tank gun that has |
| been sighted, or getting your squad to take out that anti-tank gun |
| yourself. This allows the gameplay to play out slightly differently |
| each time depending on how everything plays out. |
| |
| Vehicles: |
| |
| - War machines changed warfare forever, and the second world war |
| proved that unequivocally. Prepare to jump into a Panzer 4, M4 |
| Sherman, M3 Lee, or any other tank that dominated the real battles |
| fought in the game. |
| |
| - We decided to let the player have full control of the crew within |
| their vehicles; they will be able to drive and shoot tanks, as long |
| as there are crewmen to operate each armament. Also, battles don't |
| stop when a tank is disabled- lots of tank crews in World War 2 had |
| time to escape from the scuttled tanks and survive the battles, and |
| so do they in Easy Red 2. If you lose your tank in a fight, you'll |
| need to bring your crew (or what's left of your crew) back to your |
| lines safely on foot. |
| |
| Multiplayer: |
| |
| - Play online in both PvP and PvE. |
| |
| - Create a match whenever you want and on any map you want! |
| |
| Map & Mission Editor: |
| |
| - The Map Editor makes it possible to create custom maps using |
| brush tools to raise/lower the terrain, paint the textures, or add |
| grass and props from the base game. |
| |
| - The Mission Editor allows anyone to create their own missions for |
| the game using vehicles and weapons from the base game, onto maps |
| from the base game or maps made with the Map Editor. |
| |
| - Custom Maps & Missions are only available offline. |
| |
| Devastation of war: |
| |
| - Explosions will destroy sandbags, walls, fences, vehicles, |
| defenses, and entire buildings throughout the battlefield. This can |
| radically change the power positions and tides during a fight. |
| |
| - Enemy fire suppresses you and your squad, lowering your accuracy |
| and decreasing your overall peripheral vision. You will have to |
| learn how to move safely within a combat scenario and keep your |
| helmet on your head without it getting shot or blown off. |
| |
| Languages: English, French, Italian, German, Spanish, Portuguese, |
| Russian, Japanese and Chinese (simplified). |
| |
| Update Notes: v1.29 (v1900544). Firmware 22.5.0 and master key 14.0 |
| are required. |
| |
:_________________________________________________________________________:
| |
| Greets |
| ------------------------------------------------------------------- |
| |
| Abstrakt . Bad Karma . Capital . Caravan . Dual Crew Shining |
| Eurasia . Lightforce . Menace . Mode 7 . Nightfall . Oldskool |
| Paradox . Quartex . Quasar . Rising Sun . Squire . Triforce . Venom |
: :
..:_________________________________________________________________________:..
: :
. SUXXORS - Not the best, still better than the rest! Since 2003. .
File List:
12K sxs-easy_red_2_v1900544.nfo 96M sxs-easy_red_2_v1900544.r00 96M sxs-easy_red_2_v1900544.r01 96M sxs-easy_red_2_v1900544.r02 96M sxs-easy_red_2_v1900544.r03 96M sxs-easy_red_2_v1900544.r04 96M sxs-easy_red_2_v1900544.r05 96M sxs-easy_red_2_v1900544.r06 96M sxs-easy_red_2_v1900544.r07 96M sxs-easy_red_2_v1900544.r08 96M sxs-easy_red_2_v1900544.r09 96M sxs-easy_red_2_v1900544.r10 96M sxs-easy_red_2_v1900544.r11 96M sxs-easy_red_2_v1900544.r12 96M sxs-easy_red_2_v1900544.r13 96M sxs-easy_red_2_v1900544.r14 96M sxs-easy_red_2_v1900544.r15 96M sxs-easy_red_2_v1900544.r16 96M sxs-easy_red_2_v1900544.r17 96M sxs-easy_red_2_v1900544.r18 96M sxs-easy_red_2_v1900544.r19 96M sxs-easy_red_2_v1900544.r20 96M sxs-easy_red_2_v1900544.r21 96M sxs-easy_red_2_v1900544.r22 96M sxs-easy_red_2_v1900544.r23 96M sxs-easy_red_2_v1900544.r24 96M sxs-easy_red_2_v1900544.r25 96M sxs-easy_red_2_v1900544.r26 96M sxs-easy_red_2_v1900544.r27 96M sxs-easy_red_2_v1900544.r28 96M sxs-easy_red_2_v1900544.r29 96M sxs-easy_red_2_v1900544.r30 96M sxs-easy_red_2_v1900544.r31 96M sxs-easy_red_2_v1900544.r32 96M sxs-easy_red_2_v1900544.r33 83M sxs-easy_red_2_v1900544.r34 96M sxs-easy_red_2_v1900544.rar 4.0K sxs-easy_red_2_v1900544.sfv 3.4G total
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