Beginning Game Programming with Pygame Zero: Coding Interactive Games on Raspberry Pi Using Python By: Stewart Watkiss

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Beginning Game Programming with Pygame Zero: Coding Interactive Games on Raspberry Pi Using Python By: Stewart Watkiss | Ebooks – Computer/Internet | PDF | 4.36 MiB
English | March 10, 2020 | ISBN: 1484256492 | ISBN13: 9781484256497 | 348 pages

Author: Stewart Watkiss
Publisher: Apress; 1st ed. edition (March 10, 2020)
Description: Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you’re more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn’t included in the book.

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