Beginning C++ Through Game Programming By: Michael Dawson

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Beginning C++ Through Game Programming By: Michael Dawson | Ebooks – Computer/Internet | PDF | 8.88 MiB
December 7th 2006 | ISBN: 1598633600 | English | 384 pages

Author: Michael Dawson

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you’ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming

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