Packt Publishing – Procedural Brick Wall Creation With Blender Geometry Nodes 2026 BOOKWARE-LERNSTUF

Packt Publishing – Procedural Brick Wall Creation With Blender Geometry Nodes 2026 BOOKWARE-LERNSTUF | Apps-Tutorials | MKV | 1.70 GiB

1 848 kb/s 1920×1080 | AAC 128 kb/s 2 CH eng

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                                Packt Publishing
           Procedural Brick Wall Creation With Blender Geometry Nodes
                                      2026
            __.                                                ..            . 
 .. - -  - /- --- _- [   R E L E A S E   D E T A i L S   ]- . ./\ . - __./---' 
  Release Date : 2026-07-15
  Publisher    : Packt Publishing
  Title        : Procedural Brick Wall Creation With Blender Geometry Nodes
  Year         : 2026
  Month        : 06
  Category     : Unknown
  Language     : English
  Section      : BOOKWARE
  Files        : 04 x 500 MB
               _                                             .                 
 .. - - ___- _/ \____--[   R E L E A S E   N O T E S   ] _-- -\\_ ___--'-__ .. 
              https://learning.oreilly.com/videos/-/9781808340093/
  In this 4-hour course, learners create a procedural brick wall generator in
    Blender using Geometry Nodes. The workshop covers curves, dynamic spawn
       points, brick primitives, rotation alignment, row offsets, bevels,
 displacement, cement layers, shaders, and node cleanup. What I will be able to
     do after this course Navigate Blender and Geometry Nodes basics Create
    curve-based wall structures Set dynamic spawn points along curves Build
   adjustable brick primitives Add offsets, bevels, displacement, and shaders
 Course Instructor(s) 3D Tudor, founded by bestselling Blender author Neil Ian
      Bettison, is a globally recognized education studio in 3D art, game
  development, and digital content creation. Since 2019, it has helped 250,000
 learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling,
 texturing, environment creation, and game art. Neil is also co-author of a #1
  Amazon bestselling Blender book from Packt. Who is it for This course is for
 Blender users, 3D artists, game artists, and procedural modelling learners who
       want to build editable brick wall systems with Geometry Nodes from
                         beginner-friendly foundations.
                _       .                                 __.                  
 .. - - _//- ___\____---' [   R E C R U i T i N G   ] . - _\_ ___--'-_ -- -_ . 
                         iF YOU HAVE ANYTHiNG TO OFFER                         
                CONTACT US ViA THE SCENE, OR EMAiL ADDRESS BELOW               
              ...       .                                      ___.            
 .. - - ___- _/ \____--' \ [   G R E E T i N G S   ] _-------' \\___-- -  // . 
    GREETiNGS TO ALL THE PAST AND PRESENT SCENE GROUPS AND SCENERS WHO MADE    
       STUF AVAiLABLE FOR THOSE THAT MAY NOT OTHERWISE HAD THE PRiViLEGE       
          _                                                   _             _  
 .. -_- -/_- __--\__ [   C O N T A C T   D E T A i L S   ] --- -___-- -  \ - . 
                         lernstuf [at] proton [dot] me                         
               .          .                    .-.                .            
 .. - - ___- _/ \____---' \\___-- .. - - ___- _/ \___----  -___-/__-- -  -- .  
           ._/       -     '                 -                 '    - .        
File List:
60M	001-Chapter_1_Introduction
60M	001-Chapter_1_Introduction/001-introduction.mkv
206M	002-Chapter_2_Blender_Curve_Setup
36M	002-Chapter_2_Blender_Curve_Setup/002-blender_viewport_basics.mkv
53M	002-Chapter_2_Blender_Curve_Setup/003-introduction_to_geometry_nodes.mkv
71M	002-Chapter_2_Blender_Curve_Setup/004-creating_curve_line_layers.mkv
48M	002-Chapter_2_Blender_Curve_Setup/005-creating_dynamic_spawn_point_count.mkv
217M	003-Chapter_3_Curve_Point_Spawn
75M	003-Chapter_3_Curve_Point_Spawn/006-curve_placement_along_points.mkv
70M	003-Chapter_3_Curve_Point_Spawn/007-locking_position_for_first_and_last_points_and_recovering_crashed.mkv
74M	003-Chapter_3_Curve_Point_Spawn/008-geometry_node_cleanup.mkv
299M	004-Chapter_4_Brick_Mesh_Creation
63M	004-Chapter_4_Brick_Mesh_Creation/009-creating_brick_primitives_using_dynamic_width_and_height_parameters.mkv
44M	004-Chapter_4_Brick_Mesh_Creation/010-aligning_brick_rotation_to_the_curves.mkv
70M	004-Chapter_4_Brick_Mesh_Creation/011-creating_even_row_offset.mkv
66M	004-Chapter_4_Brick_Mesh_Creation/012-working_on_brick_gaps.mkv
58M	004-Chapter_4_Brick_Mesh_Creation/013-rotation_and_transform_offset.mkv
239M	005-Chapter_5_Detailing_Bricks
101M	005-Chapter_5_Detailing_Bricks/014-brick_surface_bevel_and_displacement.mkv
87M	005-Chapter_5_Detailing_Bricks/015-creating_cement_surface_grid_with_index_selection_offset.mkv
52M	005-Chapter_5_Detailing_Bricks/016-categorizing_parameters.mkv
138M	006-Chapter_6_Working_On_Brick_Cement_Layer
78M	006-Chapter_6_Working_On_Brick_Cement_Layer/017-creating_extrusion_operation_and_mesh_smoothing.mkv
60M	006-Chapter_6_Working_On_Brick_Cement_Layer/018-smoothing_out_normals_and_displacement_cement_setup.mkv
354M	007-Chapter_7_Material_Shader_Setup
78M	007-Chapter_7_Material_Shader_Setup/019-blender_material_shader_basics.mkv
45M	007-Chapter_7_Material_Shader_Setup/020-generating_cement_shader_material.mkv
57M	007-Chapter_7_Material_Shader_Setup/021-generating_normal_and_roughness_pbr_values.mkv
73M	007-Chapter_7_Material_Shader_Setup/022-mixing_noise_for_brick_pattern_texture.mkv
104M	007-Chapter_7_Material_Shader_Setup/023-adding_material_detail_for_cycles_renderer.mkv
227M	008-Chapter_8_Practical_Use_Of_Geometry_Node
227M	008-Chapter_8_Practical_Use_Of_Geometry_Node/024-practical_use_for_geometry_node.mkv
652K	LERNSTUF
648K	LERNSTUF/lernstuf_introduction_2025.rar
1.7G	total

File: 001-introduction.mkv
Size: 62310407 bytes (59.42 MiB), duration: 00:04:29, avg.bitrate: 1853 kb/s
Audio: aac, 44100 Hz, stereo (eng)
Video: h264, yuv420p, 1920x1080, 30.00 fps(r)
Subtitles: eng 
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Keywords: Packt, Publishing, 8211, Procedural, Brick, Wall, Creation, With, Blender, Geometry, Nodes, 2026, BOOKWARE, LERNSTUF
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