Udemy Unity Tips Position Rotation Scale BOOKWARE-SOFTiMAGE | Apps-Tutorials | MP4 | 1.42 GiB
2 353 kb/s 1280×720 | AAC 128 kb/s 2 CH
Udemy.Unity.Tips.Position.Rotation.Scale.BOOKWARE-SOFTiMAGE
RELEASE DATE....: 05/2022
RELEASE TYPE....: tut
RELEASE FORMAT..: vid
https://www.udemy.com/course/unity-tips-position-rotation-scale/
SOFTiMAGE is currently looking for: nothing but global peace!
44M 1. Introduction 15M 1. Introduction/1. Welcome to the course!.mp4 4.0K 1. Introduction/1. Welcome to the course!.srt 7.8M 1. Introduction/2. What should you know before starting the course.mp4 4.0K 1. Introduction/2. What should you know before starting the course.srt 4.0M 1. Introduction/3. Don't hesitate to ask!.mp4 4.0K 1. Introduction/3. Don't hesitate to ask!.srt 18M 1. Introduction/4. How to use the repository.mp4 4.0K 1. Introduction/4. How to use the repository.srt 4.0K 1. Introduction/4.1 GitHub Repository.html 688M 2. Position 9.4M 2. Position/1. Intro.mp4 4.0K 2. Position/1. Intro.srt 39M 2. Position/10. Moving in a 2D Side-scroller - Set object velocity.mp4 8.0K 2. Position/10. Moving in a 2D Side-scroller - Set object velocity.srt 18M 2. Position/11. Jumping in a 2D Side-scroller - velocity vector addition.mp4 4.0K 2. Position/11. Jumping in a 2D Side-scroller - velocity vector addition.srt 15M 2. Position/12. Moving a platform - Mathf.PingPong and Mathf.Repeat.mp4 4.0K 2. Position/12. Moving a platform - Mathf.PingPong and Mathf.Repeat.srt 33M 2. Position/13. Moving a platform using the animation.mp4 4.0K 2. Position/13. Moving a platform using the animation.srt 36M 2. Position/14. Moving a player on a platform - transform.parent, transform.DetachChildren.mp4 8.0K 2. Position/14. Moving a player on a platform - transform.parent, transform.DetachChildren.srt 60M 2. Position/15. Calculating explosive damage based on the distance - subtracting vectors.mp4 8.0K 2. Position/15. Calculating explosive damage based on the distance - subtracting vectors.srt 74M 2. Position/16. Creating a radar system - localPosition, TransformPoint.mp4 12K 2. Position/16. Creating a radar system - localPosition, TransformPoint.srt 53M 2. Position/17. Force a monster to look away - vector dot product.mp4 8.0K 2. Position/17. Force a monster to look away - vector dot product.srt 42M 2. Position/18. Should a monster turn left or right - vector cross product.mp4 8.0K 2. Position/18. Should a monster turn left or right - vector cross product.srt 4.0K 2. Position/19. Position.html 61M 2. Position/2. Teleportation and Respawn - instant movement to the target.mp4 8.0K 2. Position/2. Teleportation and Respawn - instant movement to the target.srt 67M 2. Position/3. Conveyor line - constant movement in one direction with vector addition.mp4 8.0K 2. Position/3. Conveyor line - constant movement in one direction with vector addition.srt 24M 2. Position/4. Visualizing the direction by using the Debug.DrawLine.mp4 4.0K 2. Position/4. Visualizing the direction by using the Debug.DrawLine.srt 29M 2. Position/5. Slowing down the conveyor - multiplying a vector by a scalar and Time.deltaTime.mp4 4.0K 2. Position/5. Slowing down the conveyor - multiplying a vector by a scalar and Time.deltaTime.srt 41M 2. Position/6. Moving poker cards - Vector3.MoveTowards.mp4 8.0K 2. Position/6. Moving poker cards - Vector3.MoveTowards.srt 43M 2. Position/7. Delivering all cards simultaneously - Vector3.Lerp method.mp4 8.0K 2. Position/7. Delivering all cards simultaneously - Vector3.Lerp method.srt 35M 2. Position/8. 2D Player Controller - reading the player’s input.mp4 8.0K 2. Position/8. 2D Player Controller - reading the player’s input.srt 16M 2. Position/9. Fixing straferunning - normalizing a vector.mp4 4.0K 2. Position/9. Fixing straferunning - normalizing a vector.srt 492M 3. Rotation 5.4M 3. Rotation/1. Intro.mp4 4.0K 3. Rotation/1. Intro.srt 19M 3. Rotation/10. Aiming a 3D turret - Quaternion.LookRotation and Quaternion.RotateTowards.mp4 4.0K 3. Rotation/10. Aiming a 3D turret - Quaternion.LookRotation and Quaternion.RotateTowards.srt 28M 3. Rotation/11. Rotating a turret in 2D - Quaternion.FromToRotation.mp4 8.0K 3. Rotation/11. Rotating a turret in 2D - Quaternion.FromToRotation.srt 43M 3. Rotation/12. Modern 2D controller - Input.mousePosition and Input.touch.mp4 8.0K 3. Rotation/12. Modern 2D controller - Input.mousePosition and Input.touch.srt 20M 3. Rotation/13. Shooting a bullet - let’s recap everything!.mp4 4.0K 3. Rotation/13. Shooting a bullet - let’s recap everything!.srt 18M 3. Rotation/14. Moving a Sun - Lerp, Slerp and SlerpUnclamped.mp4 4.0K 3. Rotation/14. Moving a Sun - Lerp, Slerp and SlerpUnclamped.srt 9.6M 3. Rotation/15. Creating your own quaternion - always Normalize the quaternion!.mp4 4.0K 3. Rotation/15. Creating your own quaternion - always Normalize the quaternion!.srt 27M 3. Rotation/16. Stand still to rotate a key - Quaternion.Inverse.mp4 4.0K 3. Rotation/16. Stand still to rotate a key - Quaternion.Inverse.srt 42M 3. Rotation/17. Lockpicking a safe - Quaternion.Dot and Quaternion.Angle.mp4 8.0K 3. Rotation/17. Lockpicking a safe - Quaternion.Dot and Quaternion.Angle.srt 4.0K 3. Rotation/17.1 The Unity forum with the Rotation Count script.html 4.0K 3. Rotation/18. Rotation.html 31M 3. Rotation/2. Rotating the 2D player controller by a certain angle - Transform.Rotate.mp4 8.0K 3. Rotation/2. Rotating the 2D player controller by a certain angle - Transform.Rotate.srt 35M 3. Rotation/3. 3D Character Controller - Transform.EulerAngles.mp4 8.0K 3. Rotation/3. 3D Character Controller - Transform.EulerAngles.srt 13M 3. Rotation/4. Creating a camera that tracks the player's movement - transform.LookAt.mp4 4.0K 3. Rotation/4. Creating a camera that tracks the player's movement - transform.LookAt.srt 44M 3. Rotation/5. Creating a moving star circle array - Transform.RotateAround.mp4 8.0K 3. Rotation/5. Creating a moving star circle array - Transform.RotateAround.srt 44M 3. Rotation/6. Quaternion basics, rotation around a single axis. Quaternion.Euler.mp4 8.0K 3. Rotation/6. Quaternion basics, rotation around a single axis. Quaternion.Euler.srt 46M 3. Rotation/7. Rotating around 2 axes..mp4 8.0K 3. Rotation/7. Rotating around 2 axes..srt 29M 3. Rotation/8. 3D Spaceship - Quaternion.AngleAxis.mp4 4.0K 3. Rotation/8. 3D Spaceship - Quaternion.AngleAxis.srt 47M 3. Rotation/9. 3D Character Controller using Quaternions - transform.TransformDirection.mp4 8.0K 3. Rotation/9. 3D Character Controller using Quaternions - transform.TransformDirection.srt 174M 4. Scale 4.4M 4. Scale/1. Intro.mp4 4.0K 4. Scale/1. Intro.srt 42M 4. Scale/2. Make Alice grow or shrink - Scaling basics.mp4 8.0K 4. Scale/2. Make Alice grow or shrink - Scaling basics.srt 35M 4. Scale/3. Moving shrinked Alice - scale-dependent methods.mp4 8.0K 4. Scale/3. Moving shrinked Alice - scale-dependent methods.srt 28M 4. Scale/4. Switching 2D player direction - Scale or rotate.mp4 4.0K 4. Scale/4. Switching 2D player direction - Scale or rotate.srt 32M 4. Scale/5. Making a platform bigger - Scaling the parent object.mp4 4.0K 4. Scale/5. Making a platform bigger - Scaling the parent object.srt 35M 4. Scale/6. Slo-mo and Pause menu - Time.timeScale.mp4 4.0K 4. Scale/6. Slo-mo and Pause menu - Time.timeScale.srt 4.0K 4. Scale/7. Scale.html 18M 5. Outro 3.1M 5. Outro/1. Outro.mp4 4.0K 5. Outro/1. Outro.srt 15M 5. Outro/2. BONUS LECTURE.mp4 4.0K 5. Outro/2. BONUS LECTURE.srt 1.4G total
File: 1. Welcome to the course!.mp4 Size: 14927056 bytes (14.24 MiB), duration: 00:00:50, avg.bitrate: 2388 kb/s Audio: aac, 48000 Hz, stereo (und) Video: h264, yuv420p, 1280x720, 30.00 fps(r) (und)
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