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ReleaseHive

Male Captus Bene Detentus: Surrendering Suspects to the International Criminal Court By: Christophe Paulussen

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Non-Photorealistic Rendering By: Bruce Gooch, Amy Gooch

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GPU Zen 3: Advanced Rendering Techniques By: Wolfgang Friedrich Engel

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Real-Time Rendering By: Tomas Akenine-M*ller, Eric Haines, Naty Hoffman

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Digital Painting and Rendering for Theatrical Design: Using Digital Tools to Create Scenic, Costume, and Media Renderings By: Jen Gillete

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Production Volume Rendering: Design and Implementation By: Magnus Wrenninge

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Shading, Lighting, and Rendering with Blender EEVEE: Learn to Create and Iterate Amazing Concept Art Using a Real-time Rendering Engine By: SAMMIE CROWDER

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Udemy Rendering Modern Living Room in Blender BOOKWARE-SOFTiMAGE

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The Complete Beginner’s Guide to Drawing Animals: More Than 200 Drawing Techniques, Tips & Lessons for Rendering Lifelike Animals in Graphite and Colored Pencil By: Walter Foster Creative Team

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Monte Carlo Methods in Global Illumination: Photo-realistic Rendering with Randomization By: L*szl* Szirmay-Kalos

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Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering By: Arijan Belec

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PACKT WEB DEVELOPMENT SECRETS REVEALED CRITICAL RENDERING PATH HTTP AJAX AND MORE-iLLiTERATE

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Learn OpenGL: Beginner’s guide to 3D rendering and game development with OpenGL and C++ By: Frahaan Hussain

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3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan By: Sergey Kosarevsky, Viktor Latypov

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Computer Graphics from Scratch: A Programmer’s Introduction to 3D Rendering By: Gabriel Gambetta

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Linkedin Learning Modo Product Visualization Shoe Rendering-QUASAR

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Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic*s Substance Painter By: Abhishek Kumar

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Blender 3D By Example : A Project based Guide to Learning the Latest Blender 3D, EEVEE Rendering Engine, and Grease Pencil By: Oscar Baechler, Xury Greer

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Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist By: Giorgio Luciano

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Lynda SketchUp Rendering for Compositing in V Ray Next-APoLLo

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