RocketBall v1 1 4 Installed WHDLoad AMIGA-FIX LTD | GamesPC | 521.46 KiB
Genre: Sports
Platforms: Commodore / Amiga
Developer: IJK Software
Publisher: IJK Software
Release Date: 1985-01-01
Rating: 0
Rocketball is a sports-action Commodore 64 computer game released by IJK Software in 1985. Rocketball was coded by John Sinclair and has music by L Pilling.
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[-FIX LTD-]
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RELEASE INFO ---------------------------------------------------------------
Title : RocketBall
Publisher : Massimo Bonomo
System : Commodore Amiga
Version : v1.1.4 Installed WHDLoad
Format : ZIP
Languages : English
Date : October 2026
GAME NOTES -----------------------------------------------------------------
A violent future sport on skates: the 1985 Commodore 64 original, recompiled
for the Amiga, and a remake with new graphics, an announcer, the bikes and
new rules.
Two teams of five skaters race around a banked track. One steel ball. Score
by throwing it into the goal in the wall, and stop the other team by any
means: elbows, charges, and in the remake, motorbikes.
Amiga in two editions:
Rocketball 1.1.4, the original edition: the C64 game as it was.
Rocketball Remake 1.1.4: the same game underneath, with a new look, new
rules and the bikes of the film.
The Original Edition: The C64 Game, Recompiled
The original 6502 code is statically recompiled into native 68000 code. It
is translated, not emulated: the Amiga runs IJK Software's own program, with
the same rules, the same timing and the same computer opponents.
The recompiled game was checked frame by frame against a C64 emulator during
development.
The original graphics.
The sound: the three SID voices rebuilt from reSID 6581 recordings and mixed
at 28 kHz.
One player against the computer (levels 1-6), or two players with two
joysticks.
The Remake: New Look, New Rules
The remake keeps the recompiled C64 game as its engine and changes what you
see and how it plays.
New look:
The arena, the crowd, the skaters and the panel redrawn, full screen (256
lines).
Four teams with their own colours: Tokyo, Napoli, Madrid, Moscow.
An announcer calling the action.
A panel with a radar of the whole track.
The bikes:
Kick-off on bikes. After a goal, two bikes tow the team that conceded onto
the track, and the ball comes down to their first towed skater.
Bikes in play (a power-up). Each team's power bar fills in 2 minutes of
play. When it is full, hold fire to call your bike. It rides for 10 seconds
and knocks down every opponent within its reach, never its own team; when
its time is up it rides off fast. The computer teams call theirs too. One
bike on the track at a time.
New rules:
The ball is caught on contact, not only when crouching.
Passes and shots: fire + left passes forward, fire + right shoots at goal,
fire + up jumps with the ball.
The automatic pass: fire + down sends the ball to the nearest free
team-mate.
Dash and stamina: fire alone gives a burst of speed, paid with the team's
stamina.
Wider goals, rebounds off the wall.
The charge: whoever runs into an opponent knocks him down and stays up (the
slower one falls).
The shot knocks down an opponent in its way.
Smarter computer teams: a moving zone defence, a keeper, escorts for the
carrier.
11 sprites: no skater jumping to the edge of the screen when the C64 runs
out of sprites.
Both teams can be played by the computer (levels 1-6), with a demo on the
title screen.
The title menu by joystick: up and down choose a key, left and right do it,
fire plays.
The options are kept: saved in rb_remake.cfg next to the game when you leave
the options page.
Every new rule can be switched back to the C64's on the options page (F7 on
the title screen), one by one or all at once (ball catch, fire controls and
dash change together).
SYSTEM REQUIREMENTS --------------------------------------------------------
- 1 MB chip + about 1.1 MB other memory (about 2 MB in all)
- A fast Amiga: PiStorm, accelerators, emulators with JIT
INSTALLATION ---------------------------------------------------------------
Unarchive the file or load in your favourite emulator!
Enjoy!
UPDATE NOTES ---------------------------------------------------------------
This release contains the WHDLoad versions for both the original and the
remake versions.
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