Linkedin Learning Maya Character Rigging-ZH | Apps-Tutorials | MP4 | 531.48 MiB
871 kb/s 1280×720 | AAC 160 kb/s 2 CH
Zieg Heil
Linkedin.Learning.Maya.Character.Rigging-ZH
Title: Maya: Character Rigging
Publisher: Linkedin.Learning
Size: 532M (557294033 B)
Files: 12F
Date: 05/27/2020
Course #: Linkedin.Learning
Type: N/A
Published: May 27, 2020
Modified: N/A
URL: www.linkedin.com/learning/maya-character-rigging
Author: George Maestri
Duration: N/A
Skill: N/A
Exer/Code: [ ]
Installation:
Unpack that shit, run that shit
Of course we know its sieg heil, thats how fucking rebelious we are!
Description:
Rigging is a crucial step in character development and
animation. A rig is the interface for your character,
dictating how the character moves. Learn how to rig a
character from scratch in Maya by following along with
instructor George Maestri. George introduces the rules of
rigginggood geometry, organization, and controlsand shows how to
create joints, constraints, and connections. He then dives into a
real-world project, taking a model and building out the
skeleton and the leg, foot, body, and hand controls required for
effective animation. He also devotes a chapter to FK/IK
switching for finer control over arm movement. Finally, learn how to
attach a character mesh to your skeleton with the skinning tools in
Mayaand take your skills up a notch with a time-saving
mirroring technique.
532M Maya - Character Rigging 6.0M Maya - Character Rigging/1.Introduction 4.2M Maya - Character Rigging/1.Introduction/01.Rig a character from scratch in Maya.mp4 1.8M Maya - Character Rigging/1.Introduction/02.Make the most of the exercise files.mp4 116M Maya - Character Rigging/2.1. Getting Started 5.6M Maya - Character Rigging/2.1. Getting Started/03.Rigs and interface design.mp4 9.2M Maya - Character Rigging/2.1. Getting Started/04.Basic rules of rigging.mp4 21M Maya - Character Rigging/2.1. Getting Started/05.Creating joints.mp4 14M Maya - Character Rigging/2.1. Getting Started/06.Rotation order and joint flipping.mp4 19M Maya - Character Rigging/2.1. Getting Started/07.Creating constraints.mp4 15M Maya - Character Rigging/2.1. Getting Started/08.Connections in the Node Editor.mp4 18M Maya - Character Rigging/2.1. Getting Started/09.Offset nodes.mp4 17M Maya - Character Rigging/2.1. Getting Started/10.Offset Parent Matrix.mp4 84M Maya - Character Rigging/3.2. Creating Skeletons 15M Maya - Character Rigging/3.2. Creating Skeletons/11.Setting up the character.mp4 16M Maya - Character Rigging/3.2. Creating Skeletons/12.Drawing the leg chains.mp4 5.8M Maya - Character Rigging/3.2. Creating Skeletons/13.Drawing the spine.mp4 11M Maya - Character Rigging/3.2. Creating Skeletons/14.Adding ribs to the skeleton.mp4 17M Maya - Character Rigging/3.2. Creating Skeletons/15.Positioning arm bones.mp4 16M Maya - Character Rigging/3.2. Creating Skeletons/16.Creating hand skeletons.mp4 6.5M Maya - Character Rigging/3.2. Creating Skeletons/17.Finalizing the skeleton.mp4 67M Maya - Character Rigging/4.3. Creating Leg and Foot Controls 16M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/18.Positioning the foot control splines.mp4 7.1M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/19.Setting up IK leg chains.mp4 11M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/20.Rigging the heel and toe controls.mp4 15M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/21.Controlling the hip.mp4 5.8M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/22.Controlling knee direction.mp4 14M Maya - Character Rigging/4.3. Creating Leg and Foot Controls/23.Organizing control rigs.mp4 71M Maya - Character Rigging/5.4. Creating Body Controls 14M Maya - Character Rigging/5.4. Creating Body Controls/24.Aligning the body controls.mp4 16M Maya - Character Rigging/5.4. Creating Body Controls/25.Connecting body controls.mp4 12M Maya - Character Rigging/5.4. Creating Body Controls/26.Setting up the spine controls.mp4 14M Maya - Character Rigging/5.4. Creating Body Controls/27.Connecting spine controls.mp4 17M Maya - Character Rigging/5.4. Creating Body Controls/28.Creating shoulder controls.mp4 73M Maya - Character Rigging/6.5. Creating FK and IK Controls 5.3M Maya - Character Rigging/6.5. Creating FK and IK Controls/29.Understanding FK and IK rigging.mp4 8.3M Maya - Character Rigging/6.5. Creating FK and IK Controls/30.Creating control skeletons.mp4 14M Maya - Character Rigging/6.5. Creating FK and IK Controls/31.Constraining the control skeletons.mp4 11M Maya - Character Rigging/6.5. Creating FK and IK Controls/32.Connecting the main skeleton.mp4 7.4M Maya - Character Rigging/6.5. Creating FK and IK Controls/33.Creating floating controls.mp4 14M Maya - Character Rigging/6.5. Creating FK and IK Controls/34.Wiring up the FK and IK switch.mp4 14M Maya - Character Rigging/6.5. Creating FK and IK Controls/35.Hiding and showing controls.mp4 66M Maya - Character Rigging/7.6. Rigging Hands 16M Maya - Character Rigging/7.6. Rigging Hands/36.Setting up offset nodes.mp4 8.9M Maya - Character Rigging/7.6. Rigging Hands/37.Setting up finger FK controls.mp4 11M Maya - Character Rigging/7.6. Rigging Hands/38.Creating custom attributes.mp4 16M Maya - Character Rigging/7.6. Rigging Hands/39.Getting the fingers to curl.mp4 17M Maya - Character Rigging/7.6. Rigging Hands/40.Controlling finger spread.mp4 52M Maya - Character Rigging/8.7. Skinning Characters 6.6M Maya - Character Rigging/8.7. Skinning Characters/41.Preparing the skeleton for skinning.mp4 17M Maya - Character Rigging/8.7. Skinning Characters/42.Applying the skin modifier.mp4 14M Maya - Character Rigging/8.7. Skinning Characters/43.Adjusting skinning via paint weights.mp4 12M Maya - Character Rigging/8.7. Skinning Characters/44.Fine tuning weighting.mp4 5.2M Maya - Character Rigging/8.7. Skinning Characters/45.Mirroring weights.mp4 1.1M Maya - Character Rigging/9.Conclusion 1.1M Maya - Character Rigging/9.Conclusion/46.Next steps.mp4 532M total
File: 01.Rig a character from scratch in Maya.mp4 Size: 4383148 bytes (4.18 MiB), duration: 00:00:40, avg.bitrate: 877 kb/s Audio: aac, 48000 Hz, stereo (und) Video: h264, yuv420p, 1280x720, 30.00 fps(r) (eng)
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Keywords: Linkedin, Learning, Maya, Character, Rigging
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