Introduction to 3D Game Programming with DirectX 11 By: Frank D Luna | Ebooks – Computer/Internet | PDF | 23.91 MiB
April 21st 2012 | ISBN: 1936420228 | English | 600 pages
Author: Frank D. Luna
Introduction to 3D Game Programming Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. This book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. Full description
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