Introduction to 3D Game Programming with DirectX 10 By: Frank Luna | Ebooks – Computer/Internet | PDF | 8.05 MiB
November 10th 2008 | ISBN: 1598220535 | English | 502 pages
Author: Frank D. Luna
Introduction to 3D Game Programming with DirectX 10 presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go on and learn more advanced techniques.
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