Gamification Marketing for Dummies By: Zarrar Chishti [Audiobook]

Gamification Marketing for Dummies By: Zarrar Chishti [Audiobook] | Audiobooks – Business | MP3@128kb/s | 544.37 MiB
2020-12-22 | ASIN: 1705249507 | english | 9h45m

Author: Zarrar Chishti
Narrated by: Gary Tiedemann

Gamification is the practice of adding elements of gameplay into marketing materials to better engage customers. In Gamification Marketing for Dummies, you’ll learn to use this proven strategy to capture the attention of your target markets and boost your results using valuable gamification data.

Games are fun! That’s why gamification is so successful – customers will jump at the chance to play and win your custom-developed marketing game. You’ll connect with your customers and create lasting memories. Whether or not you are digitally savvy, this book will teach you the basics of gamification, from choosing the right game to capturing the user behavior data that the game generates.

  • Use games to increase customer engagement and marketing results
  • Learn how to choose or commission the right games for your market
  • Plan and execute a successful gamification strategy
  • Learn from data generated inside your game for valuable market insights

From simple strategies like customer loyalty programs to complex, branded, social game apps, this book will point in the direction of gamification that works for you.

File List:
336K	001 Opening Credits.mp3
240K	002 Publisher's Note.mp3
1.3M	003 Limit of Liability-Disclaimer of Warranty.mp3
1.3M	004 Introduction.mp3
1.5M	005 About this Book.mp3
660K	006 Foolish Assumptions.mp3
1.2M	007 Icons Used in this Book.mp3
592K	008 Beyond the Book.mp3
620K	009 Where to Go from Here.mp3
424K	010 Part 1- Introducing Gamification Marketing.mp3
1.7M	011 Chapter 1- Gamifying Your Marketing Strategy.mp3
5.2M	012 Seeing What Gamification Can Do in Marketing.mp3
11M	013 Understanding How Gamification Differs from Other Online Marketing Tactics.mp3
5.0M	014 Stepping Up Your Current Marketing.mp3
896K	015 Chapter 2- Getting to Know Gamification Models.mp3
24M	016 Exploring Your Options.mp3
12M	017 Creating the Perfect Gamification Campaign Settings.mp3
7.0M	018 Avoiding the Big Mistakes.mp3
636K	019 Part 2- Beginning Your Gamification Marketing Quest.mp3
1.7M	020 Chapter 3- Identifying Your Target Audience.mp3
4.5M	021 Defining Your Audience.mp3
5.8M	022 Taking a Closer Look at Your Current Customer Base.mp3
17M	023 Mining Your Social Media Accounts.mp3
1.4M	024 Chapter 4- Increasing Engagement in Your Campaign.mp3
12M	025 Establishing User Rewards and Achievements.mp3
20M	026 Encouraging Sharing Among Your Audience.mp3
1.1M	027 Chapter 5- Budgeting Your Development.mp3
6.0M	028 Setting Your Budget.mp3
15M	029 Gathering Your Team.mp3
888K	030 Chapter 6- Getting to Know the Technology.mp3
19M	031 Choosing a Foundation for Your Campaign.mp3
28M	032 Keeping Up the Communications.mp3
8.2M	033 Considering Testing Issues.mp3
424K	034 Part 3- Executing Your Gamification Plan.mp3
1.4M	035 Chapter 7- Making Your Game a Reality.mp3
11M	036 Choosing the Perfect Gamification Model for You.mp3
6.8M	037 Determining Your Target Market.mp3
7.7M	038 Embedding Goals into the Game.mp3
5.6M	039 Building in Loyalty Rewards.mp3
1.4M	040 Chapter 8- Selecting the Right Components.mp3
14M	041 Making Sense of the Game Development Process.mp3
13M	042 Assembling Your Team.mp3
12M	043 Preparing the Technical Strategy.mp3
984K	044 Chapter 9- Launching and Promoting Your Game.mp3
3.3M	045 Scheduling the Right Time to Launch.mp3
6.5M	046 Perfecting Your Landing Page.mp3
11M	047 Leading Up to T Minus Zero.mp3
35M	048 Launch Day- Aiming the Spotlight on Your Game.mp3
468K	049 Part 4- Monitoring Real-Time Events and Data After You Go Live.mp3
1.6M	050 Chapter 10- Capturing All the Data.mp3
14M	051 Establishing a Portal to Your Data.mp3
8.7M	052 Knowing Which Data You Should Be Capturing.mp3
8.3M	053 Following the User Journey.mp3
5.6M	054 Gaining Valuable User Feedback.mp3
1.5M	055 Chapter 11- Analyzing and Applying Data.mp3
2.3M	056 Understanding the Why and How of Data Analysis.mp3
11M	057 Extracting Your Campaign Data.mp3
8.7M	058 Applying Intelligent Big Data.mp3
4.2M	059 Getting Help from Predictive Analysis.mp3
9.4M	060 Maintaining Control of Your Data.mp3
860K	061 Chapter 12- Avoiding Data Overload.mp3
13M	062 Watching Out for Maximum Capacity.mp3
9.9M	063 Dealing with Data Failure.mp3
5.8M	064 Applying the Best Development Practices.mp3
424K	065 Part 5- Preparing for Your Next Gamification Quest.mp3
1.2M	066 Chapter 13- Failing Up- Learning from Your First Quest.mp3
13M	067 Taking a Hard Look at the Results.mp3
9.8M	068 Researching for the Future.mp3
3.8M	069 Shaping the Future.mp3
2.6M	070 Chapter 14- Relaunching Your Gamification Marketing Campaign.mp3
4.2M	071 Understanding Why You May Want to Relaunch Your Campaign.mp3
17M	072 Tweaking Your Gamification Campaign.mp3
2.4M	073 Knowing When to Shut It All Down.mp3
472K	074 Part 6- The Part of Tens.mp3
1.3M	075 Chapter 15- Ten Best Gamification Marketing Examples.mp3
1.9M	076 Starbucks- Starbucks Rewards.mp3
2.3M	077 Chipotle- A Love Story Game.mp3
2.3M	078 Nike- Nike+ FuelBand.mp3
1.4M	079 M&M’s- Eye-Spy Pretzel.mp3
1.6M	080 Target- Wish List.mp3
1.2M	081 Citroën- Game of Scroll.mp3
1.3M	082 Coca-Cola- Shake It.mp3
1.7M	083 Netflix- Black Mirror- Bandersnatch.mp3
1.5M	084 Nissan- CarWings.mp3
1.1M	085 Magnum- Pleasure Hunt.mp3
1.2M	086 Chapter 16- Ten Common Gamification Marketing Mistakes.mp3
1.7M	087 Offering an Unengaging User Experience.mp3
1.4M	088 Leaving Your Audience Screaming, “Help!”.mp3
1.2M	089 Having a Flawed Game Structure.mp3
1.4M	090 Leaving the User Waiting.mp3
1.2M	091 Scoring Pointless Goals.mp3
2.1M	092 Not Establishing Clear Big Data Goals.mp3
2.8M	093 Looking Great on the Desktop, but Not So Much on Mobile.mp3
2.0M	094 Not Checking Up on Absentees.mp3
2.2M	095 Missing Out on Social Interaction.mp3
1.5M	096 Launching Without Marketing.mp3
1.4M	097 Chapter 17- Ten Benefits to Gamifying Your Marketing.mp3
1.1M	098 Building Brand Awareness.mp3
2.6M	099 Increasing Reach.mp3
1.1M	100 Instantly Appealing to a Younger Audience.mp3
1.3M	101 Driving Engagement.mp3
1.0M	102 Injecting Fun into Your Brand.mp3
1.2M	103 Influencing Customer Behavior.mp3
1.3M	104 Accruing Big (Customer) Data.mp3
1.2M	105 Personalizing Brand Experiences.mp3
1.6M	106 Building Customer Loyalty.mp3
1.7M	107 Gathering Great Customer Feedback and Research.mp3
680K	108 End Credits.mp3
52K	cover.jpg
545M	total

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Keywords: Gamification, Marketing, for, Dummies, Zarrar, Chishti, Audiobook
Audiobooks - Business
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