GAME INSTITUTE DIRECTX 11 GRAPHICS PROGRAMING-JGTiSO | Apps-Tutorials | MP4 | 545.40 MiB
212 kb/s 1280×720 | AAC 126 kb/s 2 CH eng
JUDGEMENT Loyalty. Pride. Tradition Since 1998 A.D. * Title..: Game Institute Directx 11 Graphics Programing * Date...: 06-04-2020 * Type...: Bookware * Disks..: 39x15mb Release notes: Game Institute provides training in the field of video game design and development for learners of all experience levels. We teach the most important skills necessary for anyone interested in creating art or writing code for games. The company was founded by a team of artists, programmers, and teachers from the US and UK in 2001. We've trained thousands of designers and developers from all around the world since then, many of whom have gone on to industry jobs. More info: www.gameinstitute.com Install notes: Unrar, Learn and Enjoy! GREETINGS: AOD, CLASS, CROSSFiRE, JiOO, SAC, BBL EVILISO, 4KIDS, SHOCK, MAGE, DYNAMiCS Big thanks to all JGT sites, and sites accepting us! in memory of drawn by the honored THEPROF FX/SAC "judgement day is near..."
546M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING 17M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/1. Introduction 17M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/1. Introduction/DX11-001.mp4 31M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/10. Geometry Shaders 31M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/10. Geometry Shaders/OxleyDx9To11Intro_Vid10.mp4 13M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/2. Core Components and Feature Levels 13M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/2. Core Components and Feature Levels/DX11-002.mp4 85M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/3. Enumeration and Initialization 85M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/3. Enumeration and Initialization/DX11-003.mp4 53M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/4. Resources and Resource Views I 53M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/4. Resources and Resource Views I/OxleyDx9To11Intro_Vid4(2).mp4 67M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/5. Resources and Resource Views II 67M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/5. Resources and Resource Views II/OxleyDx9To11Intro_Vid5.mp4 57M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/6. Shaders I 57M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/6. Shaders I/OxleyDx9To11Intro_Vid6.mp4 105M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/7. Shaders II 105M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/7. Shaders II/OxleyDx9To11Intro_Vid7.mp4 38M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/8. D3DX Alternatives I 38M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/8. D3DX Alternatives I/OxleyDx9To11Intro_Vid8.mp4 85M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/9. D3DX Alternatives II 85M GAME.INSTITUTE.DIRECTX.11.GRAPHICS.PROGRAMING/9. D3DX Alternatives II/OxleyDx9To11Intro_Vid9.mp4 546M total
File: DX11-001.mp4 Size: 17573755 bytes (16.76 MiB), duration: 00:11:02, avg.bitrate: 212 kb/s Audio: aac, 44100 Hz, stereo (eng) Video: h264, yuv420p, 1280x720, 30.00 fps(r) (eng)
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